Hey there, BopOmb here with a new Guide to help you decide what to craft with your hard earned scraps. Unfortunately, starting Gwent can be a frustrating experience as there are 6 factions with many leader abilities, keywords, effects, and only a tiny bit of scraps to build cards out of.

If you already have a nice collection, you should check out our Meta Report where you can find the best Decks in the Meta.

You can also join our Discord Server if you have any questions or feedback :).


Last update: June 2020 Patch 6.3



The basics and tips

Before you begin crafting cards you need to gather some scraps. Luckily you can get them from many various sources. e.g. through certain nodes in the Reward Trees, (sometimes) getting a GG from your Opponent or simply playing and winning a game of Gwent. Your main source of scraps is to mill extra copies of cards you already possess. This happens automatically everytime you get into the deckbuilder. However, you could also mill most of the other cards – not the Starterdeck ones – you own (for example of a faction you don’t play at the moment). We wouldn’t recommend it, however, as you may want to play other decks, and realize you need just the card you scrapped 3 months ago. It’s also not so efficient, because you only get around ¼ of scraps for milling a card in relation to it’s crafting costs.

In Gwent there are 4 different card rarities: common (white), rare (blue), epic (purple) and legendary (orange). Every card has a colored triangle in the upper-left side which indicates the rarity. Besides that, common and rare cards belong to the bronze card pool where you can have 2 copies of every card and epic and legendary cards belong to the gold card pool with only 1 copy. The number of scraps you need to craft a card is dependent on it’s rarity so you need:

30 Scraps for common cards
80 scraps for rare cards
200 scraps for epic cards
800 scraps for legendary cards

One last thing before we get to the actual guide:
As a beginner you should focus on one or two factions in regards to crafting and kegs. This will ensure getting a decent meta deck in no time and with the deck you will be able to easily earn enough resources for another faction/Meta Deck.




Crafting Section

We will only consider Gold Cards here because you can aquire all the commons and rares very easily. There will be a section at the end where we show you some bronze cards you should look out for.


The Crafting Rating will help you decide what cards to craft first.


⁎                      Better than most bronze cards, but nothing more.

⁎⁎                    It’s an ok craft and/or only good in a specific archetype.

⁎⁎⁎                  Good craft overall.

⁎⁎⁎⁎                Safe craft. Good Card on its own or essentiell in a specific archetype.

⁎⁎⁎⁎⁎              You should craft this ASAP, one of the best cards out there!




Royal Decree (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎⁎


Most of the Gwent Decks have cards that are gamechangers and Royal Decree is one of them. This card finds its way in many Decks and is a very safe craft.


Roach (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


Roach lost much of its original appeal over the last expansion sets, but is still a good card in most of the decks. You can get good tempo out of your first played gold card and it thins your deck, thus the chance of getting your good cards later on is higher.


Matta Hu’uri (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎


Matta became a persistent card in the Meta as she’s all about consistency and is also a 6 points body. Although you can’t choose the card, you always (well atleast most of the time) know what you’re getting. In addition, her premium version is very nice.



Maraal  (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎


He brings 5 points body onto the board, can destroy a high point Unit, and looks like Gnurrgard. I don’t need more reasons to craft this badboy. He synergizes very well with the 3 poison factions, them being: Nilfgaard, Scoiatel and Syndicate, but is also a very good card on it’s own.



Myrgtabrakke (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎⁎


You WILL pronounce her name wrong. EVERYTIME. So just don’t worry about it. Besides that, she’s a great card overall. Four points body and two times 2 damage with ability to setup other cards/combos in your deck is very handy.


Yghern (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎⁎


This card will solely carry your R1 most of the time, as you have a whooping 13 Point reach without any Thrives. Ozzrel doesn’t mind a tasty Yghern in R3 either. It’s a very good card for nearly every Monster deck out there.



Naglfar (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎


Similarly to Royal Decree, this card improves the consistency of your deck. It’s 1 Provision cheaper, although you only get to see two of your gold cards. That should still work great  most of the time.



Katakan (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


This thirsty boy is the Jack of all Trades in the Monster Faction. He’s a Vampire that is a nice 6 point body, has Thrive and a Deathwish. It’s a great proactive play and can be used in most Monster Decks.




The Beast  (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


Monster Decks can grow tall quite often and this is something The Beast truly loves. Like the good doggo he is, he’ll become stronger and stronger until he’s the biggest guy on the battlefield. You can use this card in most Decks.


Parasite  (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


This eyecatcher is one of the few removal tools in the Monsters faction. If there’s nothing to remove you have the flexibility to get one of your units boosted. If you’re looking for something to destroy these bugging units on the opponents side, with very few to no downsides, voilá.


Damien de la Tour (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎


Nilfgaard earned envious views just because of this card. The opportunity to get your Leader Ability back has so much value (atleast most of the time), that most decks of the Great Sun try to fit Damien in. He’s vulnerable to damage and movement so you have to be careful about playing him or to simply find ways to protect him (defenders or boosts).



Ffion var Gaernel (Legendary, 800 Scraps) Crafting Rating: ⁎⁎⁎⁎⁎


This defender allows you to play such greedy cards like Damien, Stefan Skellen or any other engine in Nilfgaard. Besides that, he has so much synergy within the faction as he’s a Soldier that can generate a Tactic and activate Assimilate.



Yennefer’s Invocation (Legendary, 800 Scraps) Crafting Rating: ⁎⁎⁎⁎

Even after the nerfs this card is still being seen in many Nilfgaard decks, and not without a reason. The ability to eliminate an important or big unit from opponent’s side is great, but the chance to play it for yourself (under certain cirumstances) is even better. Nilfgaard has some great tools to disrupt the plans of your enemy and this is one of the most important ones.


Peter Saar Gwynleve (Epic, 200 Scraps) Crafting Rating: ⁎⁎⁎


Many decks are using boosts and Peter is there to ruin their day. With his cheap 6 provisions he almost always gets value. His ceiling is very very high against certain types of decks  (like resetting an Yghern-eating Ozzrel).



Assire Var Anahid (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


When there’s a card you really like and you have to play it twice, the cat-loving Mage Assire is here to fulfill your desire. She is very nice in combination with Roach but there are also much more combos you can think of. You have also the flexibility to shuffle an opponents card back into the deck which comes in handy against certain types of decks/faction f.e. Skellige or Monsters.


The Great Oak (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎⁎


This is a must-have for every serious Scoia’tael player. It’s a big tempo play, can remove key cards from the opponent’s board and rewards row stacking. This little tree can be devastating in long rounds, but may also be your short round finisher.


Treant Boar (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


This is the Scioa’tael Version of Man-Bear-Pig. The 2 Damage every 2 Turns can setup a deathblow and heal himself in between the turns. That’s not bad, not bad at all. It also synergizez quite well with Harmony and Movement and this faction has a lot of both things.


Water of Brokilon (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎


The Harmony Archetype is very powerful and was a stable meta deck (with some iterations) throughout the last months. This is one of the key cards in the archetype. Getting 2 engines on the board at once is so powerful that many decks don’t really have an option to deal with it. It’s a Nature card and can be tutored with Fauve.


Percival Schuttenbach (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


What’s better than getting 1 Point per Harmony tick? 2 Points per Harmony tick. Even the starter deck has enough different tags to get Percival to 8+ points. He’s also very hard to remove with 4 power base strength and 2 armor and has the potential to carry a round on his own for you.


Barnabas Beckenbauer (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎⁎


Beckenbauer was the only gnome in da house before Percival Schuttenbach’s arrival. He needs a Dwarf, an Elf and a Dryad unit on the board to reach his full potential, but even with two out of three he’s a 10 points play for 10 provisions. His conditions shouldn’t be that hard to meet. With the Gnome Tag he is also synergizing very well with the Harmony archetype.


Wild Boar of the Sea (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎⁎


This card is a Beast in a long round as you have an absurd high ceiling with it. To get the full potential the opponent needs to have many red Units (damaged Units) but this task is fairly easy to fulfill as a Skellige Player. You can get even more Points if you pair this card with Dagur or Greatsword.


Morkvarg: Heart of Terror (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎


If you’re looking for some tall punishment in Skellige this card is your best friend. Similar to Bloody Baron you have a high ceiling depending on the meta you’re facing. It also synergizes well with the Bloodthirst Archetype.


Harald Houndsnout (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


Harald and his 3 friends are a nice proactive play. He also works well within the archetypes of the faction like self-damaging and Bloodthirst. If played early in the round your Opponent will have a hard time as the pinging of the skulls can easily threaten their engines.


Gremist (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


Gremist is one of the best if not THE best purify card in the game. He has a decent 6 point body and refreshes his purify ability every time an alchemy card is played, and these beardy Skellige People have many of them. He also has the Druid Tag which is nice for the Scenario Decks.


Raiding Fleet (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎⁎


One of the best cards from the Iron Judgement expansion. Some Bleeding, some Thinning and a Longship should be everything a Skellige Player needs to be happy. Important Note: you have to play Dimun Light Longship and/or An Craite Longship to get the best value out of this card.

Northern Realms

Falibor (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎⁎⁎


After his complete Rework in Patch 3.1, he’s one of the best Northern Realms cards till this day. He plays for big tempo. Even when his Deploy only triggers once it’s a 10 point play. If you could only craft one NR Legendary, then this is the one.


Bloody Baron (Legendary, 800 Scraps)

Crafting Rating: ⁎⁎⁎


He’s quite similar to Peter Saar Gwynleve, as he also resets a big boosted unit, but he also comes with a 6 Point Body. He has a formation ability which isn’t used often, but if you get the bleeding ticking his ceiling is even higher.


Botchling (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


This card (along with the Bloody Baron) is part of one of the best storylines in Witcher 3 and he’s also a very good card in Gwent. It’s a 1 Point-per-Turn engine with the flexibility to damage opponent’s units or boosting allied units. You have to lock it or deal 5+ damage at once because Botchling heals himself after flipping to his counterpart.


Sile de Tansarville (Epic, 200 Scraps)

Crafting Rating: ⁎⁎


With her 8 points for 8 provisions she’s not overwhelming, but dealing 2 Damage two times can set up a unit for cards like Kaedweni Revenants or Falibor which is very nice. She has also the Mage Tag – which isn’t the best Acrhetype within Northern Realms but it’s playable for some synergy value.


Vincent Meis (Epic, 200 Scraps)

Crafting Rating: ⁎⁎⁎


Northern Realms has some valuable Deathblow cards and Vincent is a great tool for setting it up. He’s great against some factions like Monsters (Yghern, Golyat) or Skellige (Olaf, Champion of Svalblod) and not so good against others like Scoiatel (Harmony). If the meta fits his effect he’s a good card for your deck.

Bronze cards

We don’t advise you to craft any bronze card because you’ll likely get most/all of them relatively quickly while opening kegs. But there are some cards that are so good that you could consider crafting these when you want to play that specific faction or deck.


Endrega Larva (Monster, Rare, 80 Scraps)

Crafting Rating: ⁎⁎⁎⁎⁎


This is one of the best if not THE best card in the game at the moment for many players. They seem to very underwhelming at first but the value you’ll get out of these bloodsthirsty boys is sooo high. And they are very hard to remove for most of the other factions. This card is a stable in nearly every monster deck and you should include them to your one too.


Radovid’s Royal Guards (Northern Realms, Rare, 80 Scraps)

Crafting Rating: ⁎⁎⁎


Northern Realms is a faction with many engines and this loyal Soldiers are very good protecting them. You’ll get a nice 6 Points for 4 Provisions and while buffed up even 2 Armor added. So your Opponent needs now 2 more Points to remove one of your engine cards which could be the threshold to survive and get more value out of it.


Trained Hawk (Scoia’tel, Common, 30 Scraps)

Crafting Rating: ⁎⁎⁎⁎


This card adds so much flexibility to your ST Deck and also synergizes very well with the4 Harmony Archetype which is a strong one within the faction. He’s a Beast with gives Harmony Proccs most of the time, he also has the Harmoyn Tag and can also move a row-locked Enemy Unit to prevent its ability (f.e. Damien in NG or Radovids Royal Guards).






Writers, consultants and editors: BopOmb, Fosconboi, rby.

Manager: KissAndRun

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